Soft(ware) skills in context: Corporate usability training aiming at cross-disciplinary collaboration

被引:5
作者
Latzina, M
Rummel, B
机构
来源
16TH CONFERENCE ON SOFTWARE ENGINEERING EDUCATION AND TRAINING, PROCEEDINGS | 2003年
关键词
usability training; simulation game; collaboration; instructional design; human-computer interaction;
D O I
10.1109/CSEE.2003.1191350
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Employing user-centered instructional design methodology, we developed a Usability training workshop for developers which has remarkable impact on participants' attitudes towards the cross-disciplinary collaboration in the software development team. Based mainly on learning experiences during a simulation game, participants gain insights regarding typical pitfalls and opportunities of collaboration with user experience specialists and other non-technical professionals. Rather than teaching abstract, high-level usability principles, we use the "reflected practice" approach [1] as a guiding workshop theme, in order to achieve lasting effects for the succeeding professional practice of software development teams. We include evaluative data based on participants' feedback and in-class statements.
引用
收藏
页码:52 / 57
页数:6
相关论文
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