Introduction to part II of the special issue: Design, development and implementation of electronic learning environments for collaborative learning

被引:1
|
作者
Kirschner, PA [1 ]
机构
[1] Open Univ Netherlands, Educ Technol Expertise Ctr, NL-6401 DL Heerlen, Netherlands
来源
ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT | 2004年 / 52卷 / 04期
关键词
Educational Technology; Instructional Design; Collaborative Learning; Educational Approach; Artifact Design;
D O I
10.1007/BF02504716
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Development in society and business, and related changes in higher education and lifelong learning require educators and educational designers/technologists to rethink education. Examples of such changes are the growing importance of achieving complex learning, the integration of learning and work in education, and the need for improved flexibility with regard to time, place and individual needs. These changes cannot simply be responded to by adding technological solutions implemented according to existing educational approaches. Instead, an integrated view on e-learning is necessary, characterized by the combination of pedagogical, technical, social, and organizational factors. The final four articles this special issue (which began with articles on the design of and educational approaches in electronic collaborative learning environments and the role of authenticity in learning and assessment, in the previous number: Gulikers, 2004; Kirschner, 2004; Kirschner, Strijbos, Kreijns, & Beers, 2004) discuss a theoretical basis for collaborative learning in work-based settings and present different aspects of a research and design agenda for online collaborative learning. In this number, Collis and Margaryan take e-learning from the traditional school setting to the corporate setting. In their article they show how collaborative learning can take on special forms in the on-going professional development of engineers in a multinational corporation as a tool for capturing experience, reusing it, and creating new artifacts and solutions for workplace applications. Reeves, Herrington, and Oliver present a research agenda for collaborative learning. In their view traditional "basic to applied" research methods have provided an insufficient basis for advancing the design and implementation of advanced collaborative learning environments. Instead, most of the significant progress that has been made has been accomplished through development research, design experiments, or formative research. Elen, the first discussant in this special issue, introduces the notion of instructional design anchor points (IDAPs) as the basis for instructional design, arguing that research on IDAPs can become more useful and influential when it meets certain conditions. Finally, Wilson offers an activity-based perspective on E-learning environments, resulting in a flexible stance toward instructional strategies, artifact design, emergent activity, and learning outcomes.
引用
收藏
页码:37 / 37
页数:1
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