Requirements for the development of digital serious games for dyslexics

被引:0
作者
Pinto, Fabio Shimada [1 ]
Martins, Valeria Farinazzo [1 ,2 ]
de La Higuera Amato, Cibelle A. [2 ]
Eliseo, Maria Amelia [1 ]
机构
[1] Univ Presbiteriana Mackenzie, Fac Comp & Informat, Sao Paulo, Brazil
[2] Univ Presbiteriana Mackenzie, Programa Posgrad Disturbios Desenvolvimento, Sao Paulo, Brazil
来源
2019 14TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI) | 2019年
关键词
serious games; Universal Design for Learning; dyslexia;
D O I
10.23919/cisti.2019.8760627
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Considered a learning disorder, dyslexia can be present at any age, both in acquired and evolutionary form, that is, congenital and hereditary. Usually, the disorder tends to develop in the learning stage. Educational games on mobile devices with features that consider the needs of the dyslexic can be a way to motivate and attract the attention of these children in the learning stage. Thus, this paper presents the requirements for the development of a children's educational game for the Android platform, whose goal is to improve the attention and learning of children with dyslexia.
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收藏
页数:6
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