Can Exergames Be Improved to Better Enhance Behavioral Adaptability in Older Adults? An Ecological Dynamics Perspective

被引:16
|
作者
Temprado, Jean-Jacques [1 ,2 ]
机构
[1] Aix Marseille Univ, Marseille, France
[2] CNRS, UMR 7287, ISM, Inst Sci Mouvement, Marseille, France
来源
FRONTIERS IN AGING NEUROSCIENCE | 2021年 / 13卷
关键词
exergames; cognition; brain; behavioral adaptability; ecological dynamics; complex systems; PHYSIOLOGICAL COMPLEXITY; COGNITIVE FUNCTION; PHYSICAL-ACTIVITY; POSTURAL CONTROL; METAANALYSIS; EXERCISE; PERFORMANCE; SYSTEM; BRAIN; INTERVENTIONS;
D O I
10.3389/fnagi.2021.670166
中图分类号
R592 [老年病学]; C [社会科学总论];
学科分类号
03 ; 0303 ; 100203 ;
摘要
Finding effective training solutions to attenuate the alterations of behavior and cognition in the growing number of older adults is an important challenge for Science and Society. By offering 3D computer-simulated environments to combine perceptual-motor and cognitive exercise, exergames are promising in this respect. However, a careful analysis of meta-analytic reviews suggests that they failed to be more effective than conventional motor-cognitive training. We analyzed the reasons for this situation, and we proposed new directions to design new, conceptually grounded, exergames. Consistent with the evolutionary neuroscience approach, we contend that new solutions should better combine high level of metabolic activity with (neuro)muscular, physical, perceptual-motor, and cognitive stimulations. According to the Ecological Dynamics rationale, we assume that new exergames should act at the agent-environment scale to allow individuals to explore, discover, and adapt to immersive and informationally rich environments that should include cognitively challenging tasks, while being representative of daily living situations.
引用
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页数:9
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