LEARNING IN HIGHER EDUCATION: MACHINIMA VS TRADITIONAL VIDEO

被引:0
作者
Gregory, Sue [1 ]
Gregory, Brent [1 ]
机构
[1] Univ New England, Armidale, NSW, Australia
来源
9TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES (EDULEARN17) | 2017年
关键词
Innovation; technology; virtual worlds; Second Life; higher education; machinima; video; online learning;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Two academics at a regional university in Australia explore the differences between creating machinima and traditional video for their Higher Education students. The media is used for their undergraduate first-year online Education and Accounting students. Outlined is an overview of the two medium and their conclusions as to the machinima/video they prefer to use as a resource for their student and why. Machinima and traditional videos have been used with the author's students over the past ten years. In Education, the use of machinima/video has been an added resource and was not compulsory to use. With the Accounting students, the machinima/video were used to complement a compulsory component of the student's study resources. Due to this, there were many more views of the machinima/video of the Accounting students due to the videos being used as a resource for assessable tasks. This paper explores the academic's perceptions of the benefits of using the two medium.
引用
收藏
页码:8978 / 8984
页数:7
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