Application of Virtual Reality Technology in Computer Practice Teaching

被引:0
作者
Wang, Jin [1 ]
机构
[1] Guilin Univ Elect Technol, Guilin, Peoples R China
来源
PROCEEDINGS OF 2018 IEEE 4TH INFORMATION TECHNOLOGY AND MECHATRONICS ENGINEERING CONFERENCE (ITOEC 2018) | 2018年
关键词
Virtual Reality; Practical Teaching; Teaching Mode; Interactive Design;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Based on the analysis of virtual reality technology and practical teaching, combined with the application of virtual reality technology in the implementation of practical teaching, this paper constructs a three-tier application model of VR technology in practical teaching in colleges and universities. At the same time, combining with the 3 characteristics of VR Technology: immersion, interaction and conception, it discusses the interaction design strategies of teachers and students in experiential learning environment. Finally, through the application of computer virtual teaching, it shows the feasibility and effect of its teaching mode. Combining VR technology with practical teaching makes it safer, easier, more flexible, and easier to achieve the real effects of human-computer interaction. Virtual reality technology has brought new opportunities for the development of education industry, and solves the problems which lack of interaction, situational and immersion in traditional classroom.
引用
收藏
页码:129 / 132
页数:4
相关论文
共 13 条
[1]  
Huang YK., 2018, CHINESE J ICT ED, P11, DOI [10.1007/978-981-13-1319-6, DOI 10.1007/978-981-13-1319-6]
[2]  
Li Haiwei, 2009, COMPUT EDUC, P124
[3]  
Li X., 2017, MOD ED TECHNOL, V27, P12
[4]  
LI Xiao-lin, 2018, ED TEACHING FORUM, P140
[5]  
Shi AiLin, 2018, NEW MEDIA RES, V1, P6
[6]  
Shi Lei, 2018, APPL COMPUTER TECHNO, V2, P146
[7]  
TANG Y, 2017, DIGITAL TECHNOLOGY A, V16, P49, DOI DOI 10.1615/INTJENERGETICMATERIALSCHEMPROP.2017021530
[8]  
Wang Chao, 2018, CHINA COMPUTER COMMU, V4, P229
[9]  
Wang JG, 2011, PROCEEDINGS OF THE 4TH INTERNATIONAL WORKSHOP ON COOPERATIVE AND HUMAN ASPECTS OF SOFTWARE ENGINEERING (CHASE'11), P76
[10]  
Wu Jiankun, 2017, TECHNOLOGY INNOVATIO, V2, P94