Research of texture for 3D modeling based on Creator

被引:0
作者
Sun, J [1 ]
Li, H [1 ]
Fu, JM [1 ]
机构
[1] Univ Elect Sci & Technol China, Sch Mechatron Engn, Chengdu 610054, Sichuan Prov, Peoples R China
来源
PROCEEDINGS OF THE 2004 INTERNATIONAL CONFERENCE ON INTELLIGENT MECHATRONICS AND AUTOMATION | 2004年
关键词
scene simulation; third dimension graphics; texture mapping; applying texture; 3D modeling;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The display of third dimension graphics is the most crucial tache in scene simulation, and the simulation for texture details on the surface of object plays an important role in the synthesization of third dimension graphics. This paper summarizes the current theory of texture mapping in third dimension graphics systemically, and introduces the texture mapping, Texture Palette and the method of applying texture in modeling software-Creator, including 3(4) Point Put Texture Tool, Surface Project Texture Tool, Spherical Project Texture, Radial Project Texture Tool, Environment Map Texture Tool. All the technologies are applied in three-dimensional (3D) modeling of scene simulation, and ensure the third dimension in 3D modeling of diversified objects and scene.
引用
收藏
页码:866 / 870
页数:5
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