A concurrent program debugging environment using real-time replay
被引:2
作者:
Paik, EH
论文数: 0引用数: 0
h-index: 0
机构:
ETRI, SDE Sect, Taejon, South KoreaETRI, SDE Sect, Taejon, South Korea
Paik, EH
[1
]
Chung, YS
论文数: 0引用数: 0
h-index: 0
机构:
ETRI, SDE Sect, Taejon, South KoreaETRI, SDE Sect, Taejon, South Korea
Chung, YS
[1
]
Lee, BS
论文数: 0引用数: 0
h-index: 0
机构:
ETRI, SDE Sect, Taejon, South KoreaETRI, SDE Sect, Taejon, South Korea
Lee, BS
[1
]
Yoo, CW
论文数: 0引用数: 0
h-index: 0
机构:
ETRI, SDE Sect, Taejon, South KoreaETRI, SDE Sect, Taejon, South Korea
Yoo, CW
[1
]
机构:
[1] ETRI, SDE Sect, Taejon, South Korea
来源:
1997 INTERNATIONAL CONFERENCE ON PARALLEL AND DISTRIBUTED SYSTEMS, PROCEEDINGS
|
1997年
关键词:
D O I:
10.1109/ICPADS.1997.652587
中图分类号:
TP3 [计算技术、计算机技术];
学科分类号:
0812 ;
摘要:
A common debugging strategy involves re-execution of a program(on a given input) over and over. Each time gaining more information about bugs. Such techniques can fail in concurrent programs, Because of variations in message latencies and process scheduling different runs on the given input may produce different results. This non-repeatability rules out the reproduction of errors which is the cornerstone of conventional debugging techniques. So, guaranteeing reproducibility as major issues in the concurrent program debugging, This paper discusses the design and implementation of a concurrent program debugging environment which replays the error-occurred execution and debugs the errors using a recorded event history file and input data.