Wirtinger Holography for Near-Eye Displays

被引:164
作者
Chakravarthula, Praneeth [1 ]
Peng, Yifan [2 ]
Kollin, Joel [3 ]
Fuchs, Henry [1 ]
Heide, Felix [4 ]
机构
[1] Univ North Carolina Chapel Hill, Chapel Hill, NC 27599 USA
[2] Stanford Univ, Stanford, CA 94305 USA
[3] Microsoft Res, Redmond, WA USA
[4] Princeton Univ, Princeton, NJ 08544 USA
来源
ACM TRANSACTIONS ON GRAPHICS | 2019年 / 38卷 / 06期
基金
美国国家科学基金会; 新加坡国家研究基金会;
关键词
computer generated holography; near-eye display; augmented reality; virtual reality; vergence-accommodation conflict; computational displays; COMPUTER-GENERATED HOLOGRAMS; 3-DIMENSIONAL SURFACE OBJECTS; PHASE-RETRIEVAL ALGORITHMS; PROJECTION; IMAGE;
D O I
10.1145/3355089.3356539
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Near-eye displays using holographic projection are emerging as an exciting display approach for virtual and augmented reality at high-resolution without complex optical setups - shifting optical complexity to computation. While precise phase modulation hardware is becoming available, phase retrieval algorithms are still in their infancy, and holographic display approaches resort to heuristic encoding methods or iterative methods relying on various relaxations. In this work, we depart from such existing approximations and solve the phase retrieval problem for a hologram of a scene at a single depth at a given time by revisiting complex Wirtinger derivatives. We also discuss extending our framework to render 3D volumetric scenes. Using Wirtinger derivatives allows us to pose the phase retrieval problem as a quadratic problem which can be minimized with first-order optimization methods. The proposed Wirtinger Holography is flexible and facilitates the use of different loss functions, including learned perceptual losses parametrized by deep neural networks, as well as stochastic optimization methods. We validate this framework by demonstrating holographic reconstructions with an order of magnitude lower error, both in simulation and on an experimental hardware prototype.
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页数:13
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