InnoDev Workshop: A One Day Introduction to Combining Design Thinking, Lean Startup and Agile Software Development

被引:7
作者
Dobrigkeit, Franziska [1 ]
de Paula, Danielly [1 ]
Carroll, Noel [2 ]
机构
[1] Univ Potsdam, Hasso Plattner Inst, Potsdam, Germany
[2] Natl Univ Ireland Galway, Lero Irish Software Res Ctr, Galway, Ireland
来源
2020 IEEE 32ND CONFERENCE ON SOFTWARE ENGINEERING EDUCATION AND TRAINING (CSEE&T) | 2020年
基金
爱尔兰科学基金会;
关键词
software engineering; innovation; training; workshop; Design Thinking; Scrum; Lean Startup; InnoDev;
D O I
10.1109/cseet49119.2020.9206184
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Software innovation is a core differential factor for organizational survival to deliver faster, better, and more cost effective software solutions. Accordingly, different approaches to innovations have been developed, e.g. Design Thinking from the field of design, Lean Startup from the field of entrepreneurship, and agile development approaches from the field of software engineering. There are increased research efforts to investigate how to combine these approaches. However there is a lack of knowledge on how to train professionals in applying and integrating these approaches. This article describes a one-day training workshop based on the InnoDev model, developed in former research. InnoDev combines Design Thinking, Scrum and Lean Startup and is targeted at software developers, designers, and project managers in companies ranging from startups and SMEs to multinationals. Specifically, this article describes the workshop format and reports on the participants perceptions of the combined approach and the workshop experience. Overall participants had a positive experience in our workshop, became aware of new tools and techniques for software development, and perceived the combination of three innovation approaches as applicable and beneficial within their companies.
引用
收藏
页码:189 / 198
页数:10
相关论文
共 36 条
  • [1] [Anonymous], 2012, SOFTWARE FOR PEOPLE
  • [2] Redesign Workshop: Involving Software Developers Actively in Usability Engineering
    Bornoe, Nis
    Billestrup, Jane
    Andersen, Jesper Lumbye
    Stage, Jan
    Bruun, Anders
    [J]. PROCEEDINGS OF THE NORDICHI'14: THE 8TH NORDIC CONFERENCE ON HUMAN-COMPUTER INTERACTION: FUN, FAST, FOUNDATIONAL, 2014, : 1113 - 1118
  • [3] Brown T, 2008, HARVARD BUS REV, V86, P84
  • [4] Caroli P., 2015, Fun Retrospectives - Activities and ideas for making agile retrospectives more engaging
  • [5] Creswell J. W., 2018, DESIGNING CONDUCTING
  • [6] de Paula D. F. O, 2015, MODEL INNOVATION TEA
  • [7] A decade of agile methodologies: Towards explaining agile software development
    Dingsoyr, Torgeir
    Nerur, Sridhar
    Balijepally, VenuGopal
    Moe, Nils Brede
    [J]. JOURNAL OF SYSTEMS AND SOFTWARE, 2012, 85 (06) : 1213 - 1221
  • [8] Dobrigkeit F., 2018, DESIGN THINKING RES, P199
  • [9] Dobrigkeit F, 2017, INT CONF ENG DES, P319
  • [10] Empirical studies of agile software development:: A systematic review
    Dyba, Tore
    Dingsoyr, Torgeir
    [J]. INFORMATION AND SOFTWARE TECHNOLOGY, 2008, 50 (9-10) : 833 - 859