Sampling-based Contact-rich Motion Control

被引:95
作者
Liu, Libin [1 ]
Yin, KangKang
van de Panne, Michiel [2 ]
Shao, Tianjia [1 ]
Xu, Weiwei
机构
[1] Tsinghua Univ, Beijing, Peoples R China
[2] Univ British Columbia, Vancouver, BC V5Z 1M9, Canada
来源
ACM TRANSACTIONS ON GRAPHICS | 2010年 / 29卷 / 04期
关键词
D O I
10.1145/1778765.1778865
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Human motions are the product of internal and external forces, but these forces are very difficult to measure in a general setting. Given a motion capture trajectory, we propose a method to reconstruct its open-loop control and the implicit contact forces. The method employs a strategy based on randomized sampling of the control within user-specified bounds, coupled with forward dynamics simulation. Sampling-based techniques are well suited to this task because of their lack of dependence on derivatives, which are difficult to estimate in contact-rich scenarios. They are also easy to parallelize, which we exploit in our implementation on a compute cluster. We demonstrate reconstruction of a diverse set of captured motions, including walking, running, and contact rich tasks such as rolls and kip-up jumps. We further show how the method can be applied to physically based motion transformation and retargeting, physically plausible motion variations, and reference-trajectory-free idling motions. Alongside the successes, we point out a number of limitations and directions for future work.
引用
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页数:10
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