The Potential of Personalized Virtual Reality in Palliative Care: A Feasibility Trial

被引:26
|
作者
Perna, Letizia [1 ]
Lund, Sam [1 ]
White, Nicola [2 ]
Minton, Ollie [3 ,4 ]
机构
[1] Royal Trin Hosp, London, England
[2] UCL, Marie Curie Palliat Care Res Dept, London, England
[3] St Georges Univ Hosp NHS Fdn Trust, London, England
[4] Brighton & Sussex NHS Trust, Brighton, E Sussex, England
来源
AMERICAN JOURNAL OF HOSPICE & PALLIATIVE MEDICINE | 2021年 / 38卷 / 12期
关键词
hospices; virtual reality; symptom assessment; palliative care;
D O I
10.1177/1049909121994299
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
Background: Virtual Reality can help alleviate symptoms in a non-palliative care population. Personalized therapy can further alleviate these symptoms. There is little evidence in a palliative care population. Aim: To understand the feasibility of repeated personalized virtual reality sessions in a palliative care population. Design: A feasibility randomized control trial. Intervention: personalized virtual reality, Control: non-personalized virtual reality. All participants completed a 4-minute virtual reality session for 4 weeks. At each point, the Edmonton Symptom Assessment System-Revised (scored 0 = none up to 100 = worst) was completed pre- and post- each session. A time-series regression analysis was completed for the overall effect. Setting/Participants: The research took place in one hospice. The main inclusion criteria was: (1) under the care of the hospice (2) advanced disease (3) over 18 years (4) physically able to use virtual reality set (5) capacity (6) proficient English. Results: Twenty-six participants enrolled, of which 20 (77%) completed all sessions. At baseline, the intervention group had a mean pre- score of 26.3 (SD 15.1) which reduced to 11.5 (SD 12.6) after the first session. At the same time point, the control group had a mean pre- score of 37.9 (SD 21.6) which reduced to 25.5 (SD 17.4) post-session. The mean scores dropped following each session, however this was not significant (mean difference = -1.3, 95% CI: -6.4 to 3.7, p = 0.601). Conclusions: It is feasible to complete repeated virtual reality sessions within a palliative care population. Future research should explore the structure and effectiveness of virtual reality in a fully powered trial.
引用
收藏
页码:1488 / 1494
页数:7
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