CheckMate: Exploring a Tangible Augmented Reality Interface for Remote Interaction

被引:16
作者
Guenther, Sebastian [1 ]
Mueller, Florian [1 ]
Schmitz, Martin [1 ]
Riemann, Jan [1 ]
Dezfuli, Niloofar [1 ]
Funk, Markus [1 ]
Schoen, Dominik [1 ]
Muehlhaeuser, Max [1 ]
机构
[1] Tech Univ Darmstadt, Darmstadt, Germany
来源
CHI 2018: EXTENDED ABSTRACTS OF THE 2018 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS | 2018年
关键词
Tangibles; 3D Fabrication; Augmented Reality; Mixed Reality; Tabletops; Chess; Remote Collaboration;
D O I
10.1145/3170427.3188647
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
The digitalized world comes with increasing Internet capabilities, allowing to connect persons over distance easier than ever before. Video conferencing and similar online applications create great benefits bringing people who physically cannot spend as much time as they want virtually together. However, such remote experiences can also tend to lose the feeling of traditional experiences. People lack direct visual presence and no haptic feedback is available. In this paper, we tackle this problem by introducing our system called CheckMate. We combine Augmented Reality and capacitive 3D printed objects that can be sensed on an interactive surface to enable remote interaction while providing the same tangible experience as in co-located scenarios. As a proof-of-concept, we implemented a sample application based on the traditional chess game.
引用
收藏
页数:6
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