Visual Texture Perception via Graph-based Semi-supervised Learning

被引:0
作者
Zhang, Qin [1 ]
Dong, Junyu [1 ]
Zhong, Guoqiang [1 ]
机构
[1] Ocean Univ China, Dept Comp & Technol, Qingdao, Peoples R China
来源
NINTH INTERNATIONAL CONFERENCE ON GRAPHIC AND IMAGE PROCESSING (ICGIP 2017) | 2018年 / 10615卷
关键词
Texture perception; graph-based semi-supervised learning; random multi-graphs; CLASSIFICATION;
D O I
10.1117/12.2302686
中图分类号
O43 [光学];
学科分类号
070207 ; 0803 ;
摘要
Perceptual features, for example direction, contrast and repetitiveness, are important visual factors for human to perceive a texture. However, it needs to perform psychophysical experiment to quantify these perceptual features' scale, which requires a large amount of human labor and time. This paper focuses on the task of obtaining perceptual features' scale of textures by small number of textures with perceptual scales through a rating psychophysical experiment (what we call labeled textures) and a mass of unlabeled textures. This is the scenario that the semi-supervised learning is naturally suitable for. This is meaningful for texture perception research, and really helpful for the perceptual texture database expansion. A graph-based semi-supervised learning method called random multi-graphs, RMG for short, is proposed to deal with this task. We evaluate different kinds of features including LBP, Gabor, and a kind of unsupervised deep features extracted by a PCA-based deep network. The experimental results show that our method can achieve satisfactory effects no matter what kind of texture features are used.
引用
收藏
页数:6
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