A model for volume lighting and modeling

被引:98
作者
Kniss, J [1 ]
Premoze, S
Hansen, C
Shirley, P
McPherson, A
机构
[1] Univ Utah, Sch Comp, Sci Comp & Imaging Inst, Salt Lake City, UT 84112 USA
[2] Los Alamos Natl Lab, Adv Comp Lab, Los Alamos, NM 87545 USA
基金
美国国家科学基金会;
关键词
volume rendering; shading model; volume modeling; procedural modeling; fur; clouds; volume perturbation;
D O I
10.1109/TVCG.2003.1196003
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Direct volume rendering is a commonly used technique in visualization applications. Many of these applications require sophisticated shading models to capture subtle lighting effects and characteristics of volumetric data and materials. For many volumes, homogeneous regions pose problems for typical gradient-based surface shading, Many common objects and natural phenomena exhibit visual quality that cannot be captured using simple lighting models or cannot be solved at interactive rates using more sophisticated methods. We present a simple yet effective interactive shading model which captures volumetric light attenuation effects that incorporates volumetric shadows, an approximation to phase functions, an approximation to forward scattering, and chromatic attenuation that provides the subtle appearance of translucency. We also present a technique for volume displacement or perturbation that allows realistic interactive modeling of high frequency detail for both real and synthetic volumetric data.
引用
收藏
页码:150 / 162
页数:13
相关论文
共 33 条
[1]  
ARVO J, 1993, P ILL SIGGRAPH 93 CO
[2]   Adding shadows to a texture-based volume renderer [J].
Behrens, U ;
Ratering, R .
IEEE SYMPOSIUM ON VOLUME VISUALIZATION, 1998, :39-+
[3]  
Blinn J. F., 1982, Computer Graphics, V16, P21, DOI 10.1145/965145.801255
[4]   MULTIPLE-SCATTERING OF LIGHT AND SOME OF ITS OBSERVABLE CONSEQUENCES [J].
BOHREN, CF .
AMERICAN JOURNAL OF PHYSICS, 1987, 55 (06) :524-533
[5]  
Cabral B., 1994, P 1994 S VOLUME VISU, P91, DOI DOI 10.1145/197938.197972
[6]  
Dorsey J, 1999, COMP GRAPH, P225, DOI 10.1145/311535.311560
[7]   Volume rendering [J].
Drebin, Robert A. ;
Carpenter, Loren ;
Hanrahan, Pat .
Computer Graphics (ACM), 1988, 22 (04) :65-74
[8]  
Ebert David S., 1998, Texturing and Modeling: A Procedural Approach, V3rd
[9]   A DIFFUSION-THEORY MODEL OF SPATIALLY RESOLVED, STEADY-STATE DIFFUSE REFLECTANCE FOR THE NONINVASIVE DETERMINATION OF TISSUE OPTICAL-PROPERTIES INVIVO [J].
FARRELL, TJ ;
PATTERSON, MS ;
WILSON, B .
MEDICAL PHYSICS, 1992, 19 (04) :879-888
[10]  
Hanrahan P., 1993, Computer Graphics Proceedings, P165, DOI 10.1145/166117.166139