共 65 条
- [1] Axholt M., 2010, Proceedings of the Human Factors and Ergonomics Society Annual Meeting, V54, P2427
- [2] Ballestin G, AR REGISTRATION FRAM
- [3] Ballestin G, 2019, P IEEE CVF INT C COM, P1
- [4] Perception and Action in Peripersonal Space: a comparison between Video and Optical see-through Augmented Reality Devices [J]. ADJUNCT PROCEEDINGS OF THE 2018 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR), 2018, : 184 - 189
- [7] Toed-in vs Parallel Displays in Video See-Through Head-Mounted Displays for Close-Up View [J]. IEEE ACCESS, 2019, 7 : 159698 - 159711
- [8] Chessa M, 2018, 2018 IEEE THIRD INTERNATIONAL CONFERENCE ON IMAGE PROCESSING, APPLICATIONS AND SYSTEMS (IPAS), P55, DOI 10.1109/IPAS.2018.8708861
- [10] How the eye measures reality and virtual reality [J]. BEHAVIOR RESEARCH METHODS INSTRUMENTS & COMPUTERS, 1997, 29 (01): : 27 - 36