Personality and enjoyment of computer game play

被引:53
作者
Fang, Xiaowen [1 ]
Zhao, Fan [2 ]
机构
[1] Depaul Univ, Sch Comp, Coll Comp & Digital Media, Chicago, IL 60604 USA
[2] Florida Gulf Coast Univ, Lutgert Coll Business, Ft Myers, FL USA
关键词
Sensation seeking; Self-forgetfulness; Personality; Computer game; Enjoyment; VIOLENT VIDEO GAMES; USER ACCEPTANCE; MEDIA ENJOYMENT; ONLINE GAMES; ADOLESCENT; BEHAVIOR; MODEL; FLOW; FIT;
D O I
10.1016/j.compind.2009.12.005
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
This paper introduces a research framework of game play based on a review of media enjoyment theories, personality theories, effects of computer game play, and technology acceptance model. The proposed framework suggests that an appropriate fit between characteristics of the player and gaming technology will result in greater enjoyment while social influence may moderate effects of the fit. An empirical study is carried out to investigate the relationship between enjoyment of computer game play and two personality traits (sensation seeking and self-forgetfulness). Hypotheses are proposed. A survey is conducted in two US universities. Results and implications are discussed. (C) 2009 Elsevier B.V. All rights reserved.
引用
收藏
页码:342 / 349
页数:8
相关论文
共 55 条