LBF based 3D Regression for Facial Animation

被引:0
作者
Yan, Congquan [1 ,2 ]
Wang, Liang-Hao [1 ,2 ,3 ]
Li, Jianing [1 ,2 ]
Li, Dong-Xiao [1 ,2 ]
Zhang, Ming [1 ,2 ]
机构
[1] Zhejiang Univ, Coll Informat Sci & Elect Engn, Hangzhou, Zhejiang, Peoples R China
[2] Zhejiang Prov Key Lab Informat Proc Commun & Netw, Hangzhou, Zhejiang, Peoples R China
[3] Nanjing Univ, State Key Lab Novel Software Technol, Nanjing, Jiangsu, Peoples R China
来源
2016 INTERNATIONAL CONFERENCE ON VIRTUAL REALITY AND VISUALIZATION (ICVRV 2016) | 2016年
基金
中国国家自然科学基金;
关键词
LBF regression; facial performance; face tracking; avatar animation; FACE ALIGNMENT;
D O I
10.1109/ICVRV.2016.52
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper presents a system for performance driven avatar animation by estimating facial pose and expression parameters from single image. In this system, a 3D shape prediction model is trained based on local binary feature (LBF) algorithm, which use random forest to extract image features and learns a linear regression model mapping these features to 3D shape. With the help of this model, the 3D positions of facial vertexes can be estimated from a web camera image. The facial pose and expression parameters can be calculated by solving an optimization problem that fitting a set of blend shapes models to these 3D vertexes. Experiments show that our system can estimate accurate facial parameters from single image and generate similar looking avatar animation.
引用
收藏
页码:276 / 279
页数:4
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