Real-time visualization of tire tracks in dynamic terrain with LOD

被引:0
作者
Chen, Guojun [1 ,2 ]
Zhang, Jing [3 ]
Xu, Xiaoli [1 ]
Yin, Yuan [2 ]
机构
[1] China Univ Petr, Coll Comp & Commun Engn, Shandong 257061, Peoples R China
[2] Beihang Univ, Sch Comp Sci & Engn, Beijing 100083, Peoples R China
[3] Capital Normal Univ, Coll Resources Environ & Tourism, Beijing 100037, Peoples R China
来源
TECHNOLOGIES FOR E-LEARNING AND DIGITAL ENTERTAINMENT, PROCEEDINGS | 2007年 / 4469卷
基金
中国国家自然科学基金;
关键词
dynamic terrain; tire simulation; multi-resolution; level of details (LOD); terrain visualization;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In off-road simulation, the terrain is being modified as a result of its interaction with the vehicles. Previous methods dealing with tire tracks are to animate tire tracks and have no interactivity. In this paper, we describe a method to render tire tracks in dynamic terrain. In the base of hierarchical structure for terrain LOD, hierarchical structure starts at a resolution sufficient to represent the initial terrain, and then increases the resolution wherever necessary at the modified terrain regions. To avoid the cracks at the boundary between terrain cells, which are modified and increased the resolution, an algorithm based on window-scanning avoids cracks between neighboring cells in the 2x2 window is given. This algorithm avoids the transfer of cracks effectively through guaranteeing the results after window scanning will not impact the edges processed previously. The results of experiments show that not only this algorithm avoids crack effectively, but also the cost of computing is very low.
引用
收藏
页码:655 / +
页数:2
相关论文
共 14 条
[1]  
Cai XQ, 2006, LECT NOTES COMPUT SC, V3942, P903
[2]  
Chen GJ, 2006, LECT NOTES COMPUT SC, V3942, P711, DOI 10.1007/11736639_88
[3]   ROAMing terrain: Real-time optimally adapting meshes [J].
Duchaineau, M ;
Wolinsky, M ;
Sigeti, DE ;
Miller, MC ;
Aldrich, C ;
Mineev-Weinstein, MB .
VISUALIZATION '97 - PROCEEDINGS, 1997, :81-88
[4]  
HE YF, 2001, THESIS U IOWA IOWA
[5]  
JING C, 2006, LNCS, V4282, P695
[6]  
LI X, 1993, COMPUTER GRAPHICS, V24, P361
[7]   Visualization of large terrains made easy [J].
Lindstrom, P ;
Pascucci, V .
VISUALIZATION 2001, PROCEEDINGS, 2001, :363-370
[8]  
Lindstrom P., 1996, Computer Graphics Proceedings. SIGGRAPH '96, P109, DOI 10.1145/237170.237217
[9]   Large scale terrain visualization using the restricted quadtree triangulation [J].
Pajarola, R .
VISUALIZATION '98, PROCEEDINGS, 1998, :19-+
[10]  
RAMI N, 2001, THESIS U CENTRAL FLO