Exploring Embodied Experience of Flying in a Virtual Reality Game with Kinect

被引:0
作者
Tong, Xin [1 ]
Kitson, Alexandra [1 ]
Salimi, Mahsoo [1 ]
Fracchia, Dave [1 ]
Gromala, Diane [1 ]
Riecke, Bernhard E. [1 ]
机构
[1] Simon Fraser Univ, 250-13450 102 Ave, Surrey, BC, Canada
来源
2016 IEEE INTERNATIONAL WORKSHOP ON MIXED REALITY ART (MRA) | 2016年
关键词
Natural user interface; flying experience; virtual reality; body gestures; Kinect;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Immersive Virtual Reality (VR) as a research tool provides numerous opportunities of what one can do and see in a virtual world which is not possible in real world. Being able to fly is an experience that humans have long dreamed of achieving. In this paper, we introduce a VR game where participants can use their body gestures as a Natural User Interface (NUI) to control flying movements via a Microsoft Kinect. The goal of this research is to explore the navigational experience of flying via body gestures: what people like to do, what they want to be, and most importantly, how they map their gestures to navigation control easily in a VR environment.
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页数:2
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