Parallel Map Rendering System for Massive Geospatial Data in Distributed Environment

被引:0
作者
Ren Yingchao [1 ]
Shen Lei [1 ]
Yang Chongjun [1 ]
Zhu Lin [2 ]
机构
[1] Chinese Acad Sci, Inst Remote Sensing Applicat, State Key Lab Remote Sensing Informat Sci, Beijing 100101, Peoples R China
[2] Capital Normal Univ, Coll Resources Environm & Tourism, Beijing 100037, Peoples R China
来源
2009 17TH INTERNATIONAL CONFERENCE ON GEOINFORMATICS, VOLS 1 AND 2 | 2009年
关键词
distributed environment; parallel rendering; massive geospatial data;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Massive spatial data and real-time map rendering is challenging the performance of WebGIS server, which exceeds the capacity of one single server. In this paper, a map rendering cluster is build to make several map rendering servers work tighter. The system is implemented complying with OGC WMS. When the server received the request, the request is divided into sub tasks and delivered to different map render servers to render in parallel. After rendering, the result map images are integrated together and return to user. In theory, the time of map rendering is that of the slowest sub task processing, which greatly shorter than the time of serial processing. Therefore, the performance of map rendering can be greatly improved.
引用
收藏
页码:1080 / +
页数:2
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