Assessment of Wheelchair Propulsion Performance in an Immersive Virtual Reality Simulator

被引:9
|
作者
Yang, Yu-Sheng [1 ]
Koontz, Alicia M. [2 ,3 ]
Hsiao, Yu-Hsuan [4 ]
Pan, Cheng-Tang [5 ,6 ]
Chang, Jyh-Jong [1 ]
机构
[1] Kaohsiung Med Univ, Coll Hlth Sci, Dept Occupat Therapy, Kaohsiung 80708, Taiwan
[2] Vet Affairs Pittsburgh Healthcare Syst, Human Engn Res Labs, Pittsburgh, PA 15240 USA
[3] Univ Pittsburgh, Dept Rehabil Sci & Technol, Pittsburgh, PA 15260 USA
[4] Kaohsiung Med Univ Hosp, Dept Phys Med & Rehabil, Kaohsiung 80756, Taiwan
[5] Natl Sun Yat Sen Univ, Dept Mech & Electromech Engn, Kaohsiung 80424, Taiwan
[6] Natl Sun Yat Sen Univ, Inst Med Sci & Technol, Kaohsiung 80424, Taiwan
关键词
virtual reality; wheelchair propulsion; spinal cord injuries; SKILLS TRAINING-PROGRAM; SPINAL-CORD-INJURY; QUALITY-OF-LIFE; DESK-TOP; USERS; REHABILITATION; PARTICIPATION; BIOMECHANICS; ENVIRONMENT; PREDICTORS;
D O I
10.3390/ijerph18158016
中图分类号
X [环境科学、安全科学];
学科分类号
08 ; 0830 ;
摘要
Maneuvering a wheelchair is an important necessity for the everyday life and social activities of people with a range of physical disabilities. However, in real life, wheelchair users face several common challenges: articulate steering, spatial relationships, and negotiating obstacles. Therefore, our research group has developed a head-mounted display (HMD)-based intuitive virtual reality (VR) stimulator for wheelchair propulsion. The aim of this study was to investigate the feasibility and efficacy of this VR stimulator for wheelchair propulsion performance. Twenty manual wheelchair users (16 men and 4 women) with spinal cord injuries ranging from T8 to L2 participated in this study. The differences in wheelchair propulsion kinematics between immersive and non-immersive VR environments were assessed using a 3D motion analysis system. Subjective data of the HMD-based intuitive VR stimulator were collected with a Presence Questionnaire and individual semi-structured interview at the end of the trial. Results indicated that propulsion performance was very similar in terms of start angle (p = 0.34), end angle (p = 0.46), stroke angle (p = 0.76), and shoulder movement (p = 0.66) between immersive and non-immersive VR environments. In the VR episode featuring an uphill journey, an increase in propulsion speed (p < 0.01) and cadence (p < 0.01) were found, as well as a greater trunk forward inclination (p = 0.01). Qualitative interviews showed that this VR simulator made an attractive, novel impression and therefore demonstrated the potential as a tool for stimulating training motivation. This HMD-based intuitive VR stimulator can be an effective resource to enhance wheelchair maneuverability experiences.
引用
收藏
页数:10
相关论文
共 50 条
  • [1] Assessment of wheelchair driving performance in a virtual reality-based simulator
    Mahajan, Harshal P.
    Dicianno, Brad E.
    Cooper, Rory A.
    Ding, Dan
    JOURNAL OF SPINAL CORD MEDICINE, 2013, 36 (04): : 322 - 332
  • [2] Augmented feedback for manual wheelchair propulsion technique training in a virtual reality simulator
    Yan, Hui
    Archambault, Philippe S.
    JOURNAL OF NEUROENGINEERING AND REHABILITATION, 2021, 18 (01)
  • [3] Augmented feedback for manual wheelchair propulsion technique training in a virtual reality simulator
    Hui Yan
    Philippe S. Archambault
    Journal of NeuroEngineering and Rehabilitation, 18
  • [4] Usability of a virtual reality manual wheelchair simulator
    Chaar, Fadi
    Archambault, Philippe S.
    DISABILITY AND REHABILITATION-ASSISTIVE TECHNOLOGY, 2023, 18 (08) : 1489 - 1499
  • [5] An Immersive Virtual Reality Simulator for Echocardiography Examination
    Kim, Jun-Seong
    Kim, Kun-Woo
    Kim, Se-Ro
    Woo, Tae-Gyeong
    Chung, Joong-Wha
    Yang, Seong-Won
    Moon, Seong-Yong
    APPLIED SCIENCES-BASEL, 2024, 14 (03):
  • [6] Enhancement of a Virtual Reality Wheelchair Simulator to Include Qualitative and Quantitative Performance Metrics
    Harrison, C. S.
    Grant, P. M.
    Conway, B. A.
    ASSISTIVE TECHNOLOGY, 2010, 22 (01) : 20 - 31
  • [7] A low-cost virtual reality wheelchair simulator
    Sorensen, Lars Yndal
    Hansen, John Paulin
    10TH ACM INTERNATIONAL CONFERENCE ON PERVASIVE TECHNOLOGIES RELATED TO ASSISTIVE ENVIRONMENTS (PETRA 2017), 2017, : 242 - 243
  • [8] Development of a Cybercrime Investigation Simulator for Immersive Virtual Reality
    Liu, Baolei
    Campbell, Abraham G.
    Gladyshev, Pavel
    PROCEEDINGS OF THE 2017 23RD INTERNATIONAL CONFERENCE ON VIRTUAL SYSTEM AND MULTIMEDIA (VSMM), 2017, : 75 - 78
  • [9] Immersive Scuba Diving Simulator Using Virtual Reality
    Jain, Dhruv
    Sra, Misha
    Gro, Jingru
    Marques, Rodrigo
    Wu, Raymond
    Chiu, Justin
    Schmandt, Chris
    UIST 2016: PROCEEDINGS OF THE 29TH ANNUAL SYMPOSIUM ON USER INTERFACE SOFTWARE AND TECHNOLOGY, 2016, : 729 - 739
  • [10] Assessment of basic endoscopic performance using a virtual reality simulator
    Wilhelm, DM
    Ogan, K
    Cadeddu, JA
    Pearle, MS
    Nakada, SY
    Hedican, SP
    JOURNAL OF UROLOGY, 2002, 167 (04): : 74 - 74