Creation of strategies for training the software development standard ISO/IEC 29110: Proposal for a framework

被引:0
作者
Bonilla Rivas, Edgar [1 ]
Munoz, Mirna [1 ]
机构
[1] Ctr Invest Matemat AC, Unidad Zacatecas, Calle Lasec & Andador Galileo Galilei,Manzana 3, Zacatecas, Zacatecas, Mexico
来源
2020 9TH INTERNATIONAL CONFERENCE ON SOFTWARE PROCESS IMPROVEMENT (CIMPS) | 2020年
关键词
Gamification; serious game; teaching strategies; Software Engineering; ISO/IEC; 29110;
D O I
10.1109/CIMPS52057.2020.9390144
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The ISO/IEC 29110 standard series are oriented to help very small entities (VSEs) to improve their software development processes. This standard is currently growing in Latin America and in Mexico where there are 53 VSEs certified in it. However, its incorporation in the VSEs could be a complicated without an adequate training, which becomes a challenge. In this context, new approaches have emerged such as gamification and serious games, which help to understand, teach and support the learning/teaching process, and can be applied to different domains. This article presents a proposal of a framework for the development of strategies applying gamification elements that supports the training in the ISO/IEC 29110 standard.
引用
收藏
页码:126 / 131
页数:6
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