Design and Evaluation of Zoom-based 3D Interaction Technique for Augmented Reality

被引:1
作者
Bellarbi, Abdelkader [1 ]
Otmane, Samir [1 ]
Zenati, Nadia [2 ]
Belghit, Hayet [2 ]
机构
[1] Evry Univ, IBISC Lab, F-91020 Evry, France
[2] CDTA Res Ctr, Baba Hassen, Algeria
来源
PROCEEDINGS OF THE VIRTUAL REALITY INTERNATIONAL CONFERENCE - LAVAL VIRTUAL 2017 (ACM VRIC) | 2017年
关键词
Augmented reality; 3D interaction; Computer vision;
D O I
10.1145/3110292.3110310
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Real-time 3D interaction with augmented reality environments is one of the main features of any AR system. However, selecting and manipulating distal 3D virtual objects in AR still suffer from lack of accuracy and precision. In this paper, we propose an alternate 3D interaction technique called "Zoom-in" for selection and manipulation distant objects in immersive video see-through augmented reality. Zoom-in interaction technique is based on the idea of zooming the captured images. This allows bringing closer both of real and virtual distant objects, while keeping the spatial registration between the virtual and the real scenes thanks to a robust real-time computer vision algorithm for pose estimation. An evaluation and comparison with other well-known technique are given at the end of this paper, in order to validate our proposed approach.
引用
收藏
页数:4
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