Triangulation

被引:836
作者
Hartley, RI
Sturm, P
机构
[1] GRAVIR IMAG, F-38330 MONTBONNOT ST MARTIN, FRANCE
[2] INRIA RHONE ALPES, F-38330 MONTBONNOT ST MARTIN, FRANCE
关键词
D O I
10.1006/cviu.1997.0547
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper, we consider the problem of finding the position of a point in space given its position in two images taken with cameras with known calibration and pose, This process requires the intersection of two known rays in space and is commonly known as triangulation. In the absence of noise, this problem is trivial, When noise is present, the two rays will not generally meet, in which case it is necessary to find the best point of intersection, This problem is especially critical in affine and projective reconstruction in which there is no meaningful metric information about the object space, It is desirable to find a triangulation method that is invariant to projective transformations of space, This paper solves that problem by assuming a Gaussian noise model for perturbation of the image coordinates, The triangulation problem may then be formulated as a least-squares minimization problem, In this paper a noniterative solution is given that finds the global minimum, It is shown that in certain configurations, local minima occur, which are avoided by the new method, Extensive comparisons of the new method with several other methods show that it consistently gives superior results. (C) 1997 Academic Press.
引用
收藏
页码:146 / 157
页数:12
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