The Influence of Gamification on Decision Making in Nursing Students

被引:41
作者
Garcia-Viola, Alba [2 ]
Miguel Garrido-Molina, Jose [3 ]
Marquez-Hernandez, Veronica V. [1 ]
Granados-Gamez, Genoveva [1 ]
Aguilera-Manrique, Gabriel [1 ]
Gutierrez-Puertas, Lorena [2 ]
机构
[1] Univ Almeria, Res Grp Hlth CTS 451, Fac Hlth Sci, Almeria, Spain
[2] Univ Almeria, Dept Nursing Physiotherapy & Med, Fac Hlth Sci, Almeria, Spain
[3] Hosp Virgen del Mar, Publ Hlth Emergency Co, Almeria, Spain
关键词
ACADEMIC PROCRASTINATION; GAMEFUL EXPERIENCE; SERIOUS GAME; ENGAGEMENT; VALIDATION; PATTERNS; SCHOOL;
D O I
10.3928/01484834-20191120-07
中图分类号
R47 [护理学];
学科分类号
1011 ;
摘要
Background: Gamification provides nursing students with a setting in which they can practice clinical reasoning and decision making in a realistic and secure way. The purpose of this study was to determine the influence of gamification on decision making in nursing students. Method: A quasi-experimental study was performed with a control group and an experimental group. A convenience sample was used to select the participants. A total of 191 nursing students participated. Participants were randomly assigned to one of the groups. Results: On comparing the control group and experimental group, statistically significant differences were found in the following patterns: vigilance, buck passing, and procrastination. Conclusion: Using gamification as part of nursing education increases satisfaction, creative thinking, and control, among other aspects, with little to no negative effects throughout the experience, which has a significant impact on decision making.
引用
收藏
页码:718 / 722
页数:5
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