Exploring an Augmented Reality Serious Game for Motorized Wheelchair Control

被引:2
作者
Maio, Rafael [1 ]
Alves, Joao [1 ]
Marques, Bernardo [1 ]
Dias, Paulo [1 ]
Lau, Nuno [1 ]
机构
[1] Univ Aveiro, DETI, IEETA, Aveiro, Portugal
来源
PROCEEDINGS OF THE WORKING CONFERENCE ON ADVANCED VISUAL INTERFACES AVI 2022 | 2022年
关键词
Robotic Wheelchair; Human-Robot Interaction; Augmented Reality; Cloud Anchors; Motion Tracking; User Study;
D O I
10.1145/3531073.3534471
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
This work describes an Augmented Reality Serious Game (ARSG) focused on facilitating the process of acquiring new skills in individuals with motor disabilities. In particular, this game aims to help them control a robotic wheelchair. A racing track was used as a game narrative, including restriction areas, static and dynamic objects, obstacles and various signs. A user study with 20 participants was conducted to compare different methods used to place virtual content on the real-world environment while the user interacts with the game and control the wheelchair in the physical space: C1 - motion tracking using cloud anchors; C2 - offline motion tracking. Results suggest condition C1 is more precise and robust, while condition C2 seems to be easier to configure.
引用
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页数:3
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