Cognitive Reflection and Theory of Mind of Go Players

被引:4
作者
Rieger, Marc Oliver [1 ]
Wang, Mei [2 ]
机构
[1] Univ Trier, Trier, Germany
[2] WHU Otto Beisheim Sch Management, Vallendar, Germany
关键词
cognitive reflection test; theory of mind; patience; board games; Go; weiqi; baduk; chess; PERFORMANCE; ABILITY; GAME; INTELLIGENCE; RATIONALITY; PREFERENCES; DOMAIN; EXPERT; BRAIN;
D O I
10.5709/acp-0322-6
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Go is a classical Chinese mind game and a highly popular intellectual pursuit in East Asia. In a survey at two Go tournaments (one of them the largest in Europe), we measured cognitive reflection and decision in strategic games (using the classical "beauty contest" game) (N = 327). We found that Go players in our survey had outstanding average cognitive reflection test (CRT) scores: 2.51 among all participants and 2.80 among players of high master level (dan). This value easily outperforms previous measurements, for example, of undergraduates at top universities. The CRT score was closely related to the playing strength, but not to the frequency of playing. On the other hand, frequent players tended to have higher theory of mind, regardless of their playing strengths. However, self-reported patience was not statistically significantly correlated with Go strength or playing frequency.
引用
收藏
页码:117 / 128
页数:12
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