The amoralist challenge to gaming and the gamer's moral obligation

被引:25
作者
Ostritsch, Sebastian [1 ]
机构
[1] Univ Stuttgart, Dept Philosophy, Seidenstr 36, D-70174 Stuttgart, Germany
关键词
VIDEO GAMES; DILEMMA;
D O I
10.1007/s10676-017-9420-x
中图分类号
B82 [伦理学(道德学)];
学科分类号
摘要
According to the amoralist, computer games cannot be subject to moral evaluation because morality applies to reality only, and games are not real but "just games". This challenges our everyday moralist intuition that some games are to be met with moral criticism. I discuss and reject the two most common answers to the amoralist challenge and argue that the amoralist is right in claiming that there is nothing intrinsically wrong in simply playing a game. I go on to argue for the so-called "endorsement view" according to which there is nevertheless a sense in which games themselves can be morally problematic, viz. when they do not only represent immoral actions but endorse a morally problematic worldview. Based on the endorsement view, I argue against full blown amoralism by claiming that gamers do have a moral obligation when playing certain games even if their moral obligation is not categorically different from that of readers and moviegoers.
引用
收藏
页码:117 / 128
页数:12
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