Virtual Gaming Simulation for Nursing Education: An Experiment

被引:82
作者
Verkuyl, Margaret [1 ]
Romaniuk, Daria [2 ]
Atack, Lynda [1 ]
Mastrilli, Paula [3 ]
机构
[1] Centennial Coll, Sch Community & Hlth Studies, Toronto, ON M1K 5E9, Canada
[2] Ryerson Univ, Daphne Cockwell Sch Nursing, Toronto, ON M5B 2K3, Canada
[3] George Brown Coll, Sally Horsfall Eaton Sch Nursing, BScN RPN Bridge BScN & Post Grad Programs Crit Ca, Toronto, ON M5T 2T9, Canada
关键词
pediatric; undergraduate nursing students; virtual simulation; gaming; student outcomes; clinical simulation; LEARNING-ENVIRONMENT; STUDENTS; STRATEGY; SKILLS;
D O I
10.1016/j.ecns.2017.02.004
中图分类号
R47 [护理学];
学科分类号
1011 ;
摘要
Background: Increasingly, simulation is replacing some clinical hours as nursing schools struggle to find quality clinical placements for students. Methods: An experimental study was conducted to compare a virtual gaming simulation with a laboratory simulation regarding three outcomes: students' pediatric knowledge, self-efficacy, and satisfaction. Results: Both groups made modest knowledge gains. They made significant gains in self-efficacy scores with the gaming group making greater gains. Satisfaction survey scores were high for both groups. Conclusions: Virtual gaming simulation combined with hands-on simulation could become part of the suite of best teaching and learning practices we offer students. (C) 2017 International Nursing Association for Clinical Simulation and Learning. Published by Elsevier Inc. All rights reserved.
引用
收藏
页码:238 / 244
页数:7
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