Fractional Hedonic Games

被引:56
|
作者
Aziz, Haris [1 ,2 ]
Brandl, Florian [3 ]
Brandt, Felix [3 ]
Harrenstein, Paul [4 ]
Olsen, Martin [5 ]
Peters, Dominik [4 ]
机构
[1] UNSW, Bldg K17, Sydney, NSW 2052, Australia
[2] CSIRO, Data61, Canberra, ACT, Australia
[3] Tech Univ Munich, Inst Informat, Boltzmannstr 3, D-85748 Munich, Germany
[4] Univ Oxford, Dept Comp Sci, Parks Rd, Oxford OX1 3QD, England
[5] Aarhus Univ, Dept Business Dev & Technol, Birk Centerpk 15, DK-7400 Herning, Denmark
基金
英国工程与自然科学研究理事会; 澳大利亚研究理事会;
关键词
Cooperative game theory; hedonic games; core; coalition formation; CORE STABILITY; PARTITIONS; OPTIMALITY;
D O I
10.1145/3327970
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
The work we present in this article initiated the formal study of fractional hedonic games (FHGs), coalition formation games in which the utility of a player is the average value he ascribes to the members of his coalition. Among other settings, this covers situations in which players only distinguish between friends and non-friends and desire to be in a coalition in which the fraction of friends is maximal. FHGs thus not only constitute a natural class of succinctly representable coalition formation games but also provide an interesting framework for network clustering. We propose a number of conditions under which the core of FHGs is non-empty and provide algorithms for computing a core stable outcome. By contrast, we show that the core may be empty in other cases, and that it is computationally hard in general to decide non-emptiness of the core.
引用
收藏
页数:29
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