Scalable Equilibrium Computation in Multi-agent Influence Games on Networks

被引:0
作者
Christia, Fotini [1 ]
Curry, Michael [2 ]
Daskalakis, Constantinos [1 ]
Demaine, Erik [1 ]
Dickerson, John P. [2 ]
Hajiaghayi, MohammadTaghi [2 ]
Hesterberg, Adam [1 ]
Knittel, Marina [2 ]
Milliff, Aidan [1 ]
机构
[1] MIT, 77 Massachusetts Ave, Cambridge, MA 02139 USA
[2] Univ Maryland, College Pk, MD 20742 USA
来源
THIRTY-FIFTH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE, THIRTY-THIRD CONFERENCE ON INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE AND THE ELEVENTH SYMPOSIUM ON EDUCATIONAL ADVANCES IN ARTIFICIAL INTELLIGENCE | 2021年 / 35卷
关键词
DYNAMICS;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We provide a polynomial-time, scalable algorithm for equilibrium computation in multi-agent influence games on networks, extending work of Bindel, Kleinberg, and Oren (2015) from the single-agent to the multi-agent setting. In games of influence, agents have limited advertising budget to influence the initial predisposition of nodes in some network towards their products, but the eventual decisions of the nodes are determined by the stationary state of DeGroot opinion dynamics on the network, which takes over after the seeding (Ahmadinejad et al. 2014, 2015). In multi-agent systems, how should agents spend their budgets to seed the network to maximize their utility in anticipation of other advertising agents and the network dynamics? We show that Nash equilibria of this game are pure and (under weak assumptions) unique, and can be computed in polynomial time; we test our model by computing equilibria using minor descent for the two-agent case on random graphs.
引用
收藏
页码:5277 / 5285
页数:9
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