共 50 条
- [21] An Empirical Study of the Computational Thinking Learning Game, "Online Robot City" 31ST INTERNATIONAL CONFERENCE ON COMPUTERS IN EDUCATION, ICCE 2023, VOL II, 2023, : 996 - 1005
- [22] An Intelligent Learning Environment for Computational Thinking COMPUTACION Y SISTEMAS, 2020, 24 (03): : 1199 - 1210
- [23] Towards Adaptive Gamification in Small Online Communities 16TH INTERNATIONAL CONFERENCE ON SOFT COMPUTING MODELS IN INDUSTRIAL AND ENVIRONMENTAL APPLICATIONS (SOCO 2021), 2022, 1401 : 48 - 57
- [24] Enhancing MOOC with Augmented Reality, Adaptive Learning and Gamification 2015 IEEE 3RD INTERNATIONAL CONFERENCE ON MOOCS, INNOVATION AND TECHNOLOGY IN EDUCATION (MITE), 2015, : 348 - 353
- [25] DEVELOPMENT OF GAMIFICATION APPS TO ENHANCE CRITICAL THINKING AND CREATIVE THINKING JOURNAL OF ENGINEERING SCIENCE AND TECHNOLOGY, 2023, 18 : 99 - 106
- [27] Coursevo: A Multimedia Online Learning Platform to Support Onlife Communities and its Extension with Gamification Facilities DIGITAL PRESENTATION AND PRESERVATION OF CULTURAL AND SCIENTIFIC HERITAGE, 2021, 11 : 159 - 173
- [30] Co-design of mini games for learning computational thinking in an online environment Education and Information Technologies, 2021, 26 : 5815 - 5849