Experiments in digital literacy

被引:158
作者
Eshet-Alkali, Y [1 ]
Amichai-Hamburger, Y
机构
[1] Open Univ, Tel Hai Acad Coll, Higher Galilee, Israel
[2] Bar Ilan Univ, Ramat Gan, Israel
来源
CYBERPSYCHOLOGY & BEHAVIOR | 2004年 / 7卷 / 04期
关键词
D O I
10.1089/cpb.2004.7.421
中图分类号
G2 [信息与知识传播];
学科分类号
05 ; 0503 ;
摘要
Having digital literacy requires more than just the ability to use software or to operate a digital device; it includes a large variety of complex skills such as cognitive, motoric, sociological, and emotional that users need to have in order to use digital environments effectively. A conceptual model that was recently described by the authors suggests that digital literacy comprises five major digital skills: photo-visual skills ("reading" instructions from graphical displays), reproduction skills (utilizing digital reproduction to create new, meaningful materials from preexisting ones), branching skills (constructing knowledge from non-linear, hypertextual navigation), information skills (evaluating the quality and validity of information), and socio-emotional skills (understanding the "rules" that prevail in cyberspace and applying this understanding in online cyberspace communication). The present paper presents results from a performance-based pioneer study that investigated the application of the above digital literacy skills conceptual model among different groups of scholars. Results clearly indicate that the younger participants performed better than the older ones, with photo-visual and branching literacy tasks, whereas the older participants were found to be more literate in reproduction and information literacy tasks. Research results shed light on the cognitive skills that users utilize in performing with digital environments, and provide educators and software developers with helpful guidelines for designing better user-centered digital environments.
引用
收藏
页码:421 / 429
页数:9
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