DEVELOPMENT OF AN EDUCATIONAL GAMES ASSESSMENT SYSTEM

被引:0
作者
Mey Rodriguez, Macarena [1 ]
Bueno Villaverde, Angeles [2 ]
机构
[1] Univ Camilo Jose Cela, ESNE, Madrid, Spain
[2] Univ Camilo Jose Cela, Madrid, Spain
来源
EDULEARN13: 5TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES | 2013年
关键词
videogames; educational videogames; videogames assessment; videogames rating; videogames review; rubric;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Educational videogames have become a new learning tool. However it is very difficult to do an accurate assessment of them in order to select those good educational videogames that have been launched into the market. Using as a reference the entertainment videogame media analysis published in specialized magazines, huge rating differences of the same product have been found due to unspecific assessment criteria, something that leads to personal interpretation and makes very difficult a comparison among videogames. This paper is a brief review of the development of a rubric made up of 15 items with 4 levels. Different evaluation systems have been reviewed, on the search process, in order to look for clear and objective items that could be used for our goal. Taking on account these evaluation systems we extracted the items that could be used within any kind of educational videogame, and that could produce an objective result no matter what genre or target age was the videogame. In order to analyze the usefulness of this rubric, it has been used by 6 professional Spanish videogame reviewers, who evaluated 4 educational videogames with different educational topics. The rubric and the results are presented in this paper and show a good accuracy in the assessment system according to the experts criteria.
引用
收藏
页码:6488 / 6495
页数:8
相关论文
共 50 条
[21]   TEACHERS' KNOWLEDGE AND PERCEIVED AVAILABILITY OF EDUCATIONAL GAMES [J].
Jose Miquel, Maria ;
Marti-Parreno, Jose ;
Garcia-Ferrando, Rosa ;
Sanchez-Mena, Antonio .
EDULEARN18: 10TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2018, :5167-5171
[22]   EDUCATIONAL VIDEO GAMES FOR BULGARIAN ORTHODOX ICONOGRAPHY [J].
Bontchev, Boyan ;
Paneva-Marinova, Desislava ;
Draganov, Lubomil .
ICERI2016: 9TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION, 2016, :1679-1688
[23]   A visual language for the creation of narrative educational games [J].
Marchiori, Eugenio J. ;
del Blanco, Angel ;
Torrente, Javier ;
Martinez-Ortiz, Ivan ;
Fernandez-Manjon, Baltasar .
JOURNAL OF VISUAL LANGUAGES AND COMPUTING, 2011, 22 (06) :443-452
[24]   Overview of research on the educational use of video games [J].
Egenfeldt-Nielsen, Simon .
NORDIC JOURNAL OF DIGITAL LITERACY, 2006, 1 (03) :184-213
[25]   Evaluating the effect of personality on the design of educational games [J].
Felicia, Patrick ;
Pitt, Ian .
PROCEEDINGS OF THE EUROPEAN CONFERENCE ON GAMES-BASED LEARNIN G, 2007, :79-88
[26]   Designing Educational Exertion Games for Young Children [J].
Koivisto, Antti ;
Kiili, Kristian ;
Perttula, Arttu .
PROCEEDINGS OF THE 5TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, 2011, :322-328
[27]   Serious educational games for children: A comprehensive framework [J].
Asadzadeh, Afsoon ;
Shahrokhi, Hassan ;
Shalchi, Behzad ;
Khamnian, Zhila ;
Rezaei-Hachesu, Peyman .
HELIYON, 2024, 10 (06)
[28]   Eyes-free Interfaces for Educational Games [J].
Torrente, Javier ;
Marchiori, Eugenio J. ;
Angel Vallejo-Pinto, Jose ;
Ortega-Moral, Manuel ;
Moreno-Ger, Pablo ;
Fernandez-Manjon, Baltasar .
2012 INTERNATIONAL SYMPOSIUM ON COMPUTERS IN EDUCATION (SIIE), 2012,
[29]   Impact of Educational Video Games on the Development of Meaningful Learning in the Field of Mathematics: A Quasi-Experimental Approach [J].
Maraza-Quispe, Benjamin ;
Rosas-Iman, Victor Hugo ;
Ovalle-Quispe, Maribel ;
Sajama-Castro, Simona Luz ;
Mamani-Flores, Guina Victoria ;
Romero-Vera, Carola Natalia ;
Torres-Loayza, Jorge Luis .
IEEE REVISTA IBEROAMERICANA DE TECNOLOGIAS DEL APRENDIZAJE-IEEE RITA, 2024, 19 :407-417
[30]   Heuristic Evaluation on Usability of Educational Games: A Systematic Review [J].
Vieira, Estela Aparecida Oliveira ;
da Silveira, Aleph Campos ;
Martins, Ronei Ximenes .
INFORMATICS IN EDUCATION, 2019, 18 (02) :427-442