First Person Experience of Body Transfer in Virtual Reality

被引:666
作者
Slater, Mel [1 ,2 ,3 ]
Spanlang, Bernhard [2 ,4 ]
Sanchez-Vives, Maria V. [1 ,5 ]
Blanke, Olaf [6 ]
机构
[1] Univ Barcelona, ICREA, Barcelona, Spain
[2] Univ Barcelona, Fac Psicol, Barcelona, Spain
[3] UCL, Dept Comp Sci, London, England
[4] Univ Politecn Cataluna, Dept LSI, Barcelona, Spain
[5] Inst Invest Biomed August Pi & Sunyer IDIBAPS, Barcelona, Spain
[6] Ecole Polytech Fed Lausanne, Brain Mind Inst, CH-1015 Lausanne, Switzerland
来源
PLOS ONE | 2010年 / 5卷 / 05期
基金
欧洲研究理事会;
关键词
PERCEPTUAL ILLUSION; SELF-CONSCIOUSNESS; RUBBER HAND; LIMB; SUM; REPRESENTATIONS; RECOGNITION; OWNERSHIP; ONLINE; TOUCH;
D O I
10.1371/journal.pone.0010564
中图分类号
O [数理科学和化学]; P [天文学、地球科学]; Q [生物科学]; N [自然科学总论];
学科分类号
07 ; 0710 ; 09 ;
摘要
Background: Altering the normal association between touch and its visual correlate can result in the illusory perception of a fake limb as part of our own body. Thus, when touch is seen to be applied to a rubber hand while felt synchronously on the corresponding hidden real hand, an illusion of ownership of the rubber hand usually occurs. The illusion has also been demonstrated using visuomotor correlation between the movements of the hidden real hand and the seen fake hand. This type of paradigm has been used with respect to the whole body generating out-of-the-body and body substitution illusions. However, such studies have only ever manipulated a single factor and although they used a form of virtual reality have not exploited the power of immersive virtual reality (IVR) to produce radical transformations in body ownership. Principal Findings: Here we show that a first person perspective of a life-sized virtual human female body that appears to substitute the male subjects' own bodies was sufficient to generate a body transfer illusion. This was demonstrated subjectively by questionnaire and physiologically through heart-rate deceleration in response to a threat to the virtual body. This finding is in contrast to earlier experimental studies that assume visuotactile synchrony to be the critical contributory factor in ownership illusions. Our finding was possible because IVR allowed us to use a novel experimental design for this type of problem with three independent binary factors: (i) perspective position (first or third), (ii) synchronous or asynchronous mirror reflections and (iii) synchrony or asynchrony between felt and seen touch. Conclusions: The results support the notion that bottom-up perceptual mechanisms can temporarily override top down knowledge resulting in a radical illusion of transfer of body ownership. The research also illustrates immersive virtual reality as a powerful tool in the study of body representation and experience, since it supports experimental manipulations that would otherwise be infeasible, with the technology being mature enough to represent human bodies and their motion.
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页数:9
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