Here a Game, There a Game: classification, gamification, and retrieval learning

被引:0
作者
Borchert, O. [1 ]
Hokanson, G. [1 ]
Peruri, A. [1 ]
Slator, B. M. [1 ]
机构
[1] North Dakota State Univ, Dept Comp Sci, Fargo, ND 58105 USA
来源
1ST INTERNATIONAL CONFERENCE ON HIGHER EDUCATION ADVANCES (HEAD'15) | 2015年
关键词
innovative materials; teaching and learning experiences; emerging technology practices; gamification;
D O I
10.4995/HEAd15.2015.410
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
A multi-user classification system is used in a classroom setting. Groups of students take samples, then collaborate on conducting experiments and building classification trees. Students are motivated by a point scoring system as they build the trees: formative gamification. Once the trees are completed they are exchanged between groups. The trees are constructed with structural commonality enabling them to act as content for template-based identification games: summative gamification.
引用
收藏
页码:96 / 101
页数:6
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