Coping, Resilience, and Perceived Stress in Individuals with Internet Gaming Disorder in Taiwan

被引:26
作者
Lin, Pai-Cheng [1 ]
Yen, Ju-Yu [1 ,2 ,3 ]
Lin, Huang-Chi [2 ,3 ]
Chou, Wei-Po [3 ]
Liu, Tai-Ling [2 ,3 ]
Ko, Chih-Hung [2 ,3 ,4 ]
机构
[1] Kaohsiung Med Univ, Kaohsiung Municipal Ta Tung Hosp, Dept Psychiat, Kaohsiung 801, Taiwan
[2] Kaohsiung Med Univ, Dept Psychiat, Coll Med, Fac Med, Kaohsiung 807, Taiwan
[3] Kaohsiung Med Univ, Kaohsiung Med Univ Hosp, Dept Psychiat, Kaohsiung 807, Taiwan
[4] Kaohsiung Med Univ, Kaohsiung Municipal Siaogang Hosp, Dept Psychiat, Kaohsiung 812, Taiwan
关键词
internet gaming disorder; coping; stress; resilience; DEPRESSION; CRITERIA; MOTIVES; IMPACT;
D O I
10.3390/ijerph18041771
中图分类号
X [环境科学、安全科学];
学科分类号
08 ; 0830 ;
摘要
Aim: Gaming escapism is an essential factor for developing internet gaming disorder (IGD). We evaluated coping strategies, resilience, stress, and depression in individuals with IGD. Methods: We included 69 participants with IGD and 138 controls (69 regular gamers and other non-gamers) in Taiwan. The self-reported coping strategies, coping stress with gaming, resilience, perceived stress, and depression were assessed. Results: Participants with IGD had higher dysfunctional coping, coping stress by gaming, perceived stress, and depression, as well as lower problem-focused coping and resilience. Regression analysis revealed that coping by gaming was associated with dysfunctional coping mechanisms, particularly venting and self-distraction. Compared with participants with adequate resilience, those with lower resilience had higher perceived stress, depression, and coping by gaming, and lower problem-focused and emotion-focused coping. Dysfunctional coping and coping by gaming were associated with perceived stress and depression in both IGD and control groups. Problem-focused coping was negatively associated with perceived stress and depression in controls. Conclusion: Individuals with IGD had higher perceived stress and depression, as they were more likely to cope with stress by dysfunctional coping and gaming and less likely to try problem-focused coping, particularly those with lower resilience. Interventions for IGD should promote problem-focused coping, such as active coping and planning strategies, particularly among those with lower resilience.
引用
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页码:1 / 12
页数:11
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