3D STREAMING PROTOCOLS FOR SPATIAL DATA INFRASTRUCTURE: A BRIEF REVIEW

被引:0
作者
Siew, C. B. [1 ]
Rahman, A. Abdul [1 ]
机构
[1] UTM, Fac Geoinformat & Real Estate, Geospatial Informat Infrastruct, Johor Baharu, Malaysia
来源
INTERNATIONAL CONFERENCE ON GEOMATIC AND GEOSPATIAL TECHNOLOGY (GGT) 2016 | 2016年 / 42-4卷 / W1期
关键词
3D Streaming Protocol; SDI; Area of Interest;
D O I
10.5194/isprs-archives-XLII-4-W1-23-2016
中图分类号
P9 [自然地理学];
学科分类号
0705 ; 070501 ;
摘要
Web services utilizations in Spatial Data Infrastructure (SDI) have been well established and standardized by Open Geospatial 3D graphics rendering has been a topic of interest among scientific domain from both computer science and geospatial science. Different methods were proposed and discussed in these researches for different domains and applications. Each method provides advantages and trade- offs. Some methods proposed image based rendering for 3D graphics and ultimately. This paper attempts to discuss several techniques from past researches and attempts to propose another method inspired from these techniques, customized for 3D SDI its data workflow use cases.
引用
收藏
页码:23 / 24
页数:2
相关论文
共 6 条
  • [1] Akenine Moller T., 2002, REAL TIME RENDERING
  • [2] Al-Regib Ghassan, 2003, 3TP APPL LAYER PROTO, P421
  • [3] Aljaafreh M, 2013, 2013 IEEE WIRELESS COMMUNICATIONS AND NETWORKING CONFERENCE (WCNC), P2393
  • [4] HU SY, 2008, P IEEE INFOCOM
  • [5] Shun-Yun H., 2010, IEEE INTERNET COMPUT, V14
  • [6] Zimmermann Seo R., 2012, J VIS COMMUN IMAGE R