In cooperative game theory, a characterization of games with stable cores is known as one of the most notorious open problems. We study this problem for a special case of the minimum coloring games, introduced by Deng et al. [10], which arise from a cost allocation problem when the players are involved in conflict. In this paper, we show that the minimum coloring game on a perfect graph has a stable core if and only if every vertex of the graph belongs to a maximum clique. We also consider the problem on the core largeness, the extendability, and the exactness of minimum coloring games. As a consequence, we show that it is coNP-complete to decide whether a given game has a large core, is extendable, or is exact.