A Survey on Video Streaming in Multipath and Multihomed Overlay Networks

被引:13
作者
Hodroj, Ali [1 ]
Ibrahim, Marc [1 ]
Hadjadj-Aoul, Yassine [2 ]
机构
[1] St Joseph Univ Beirut, Fac Engn, Beirut 1003, Lebanon
[2] Univ Rennes 1, INRIA, F-35000 Rennes, France
关键词
Streaming media; Protocols; Internet; Servers; Quality of service; Quality of experience; Overlay networks; Internet of Multimedia Things; multihoming; multipath; mobile edge computing; fog computing; VR; 360; video; COMPUTING ARCHITECTURE; INTERNET; SPACE;
D O I
10.1109/ACCESS.2021.3076464
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The focus of this survey is to study the protocols, mechanisms, and the latest standards proposed in the literature for improving the performance and quality of video content in multipath and multihomed overlay networks. Multipath is a broader term, but in the context of this survey, we define multipath as enhancing network routing technique by using various paths that are not necessarily completely disjoint. Multipath can furnish a variety of advantages such as reliability,connection persistence, increased perceived throughput and load balancing. On the other hand, multihoming is the ability to use multiple network interfaces when connecting to the Internet to increase reliability, resilience, and performance. Most existing surveys are specialized in one specific domain area related to multipath or multihoming. This study covers the research proposals at the different layers/sublayers of an overlay network from transport to the application and extends to cover the latest technologies like machine learning, Fog and Mobile Edge computing, VR 360 video, and the Internet of Multimedia Things (IoMT). As such, our work tries to be as comprehensive as possible to relate multipath and multihoming research solutions for video streaming to the current and emerging video streaming technologies.
引用
收藏
页码:66816 / 66828
页数:13
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