Merging the Real with the Virtual: Crowd Behaviour Mining with Virtual Environments

被引:0
作者
Ch'ng, Eugene [1 ]
Gaffney, Vince [2 ]
Garwood, Paul [3 ]
Chapman, Henry [3 ]
Bates, Richard [4 ]
Neubauer, Wolfgang [5 ]
机构
[1] Univ Nottingham, NVIDIA Joint Lab Mixed Real, Ningbo, Zhejiang, Peoples R China
[2] Univ Bradford, Sch Archaeol Sci, Bradford, W Yorkshire, England
[3] Univ Birmingham, Class Ancient Hist & Archaeol, Birmingham, W Midlands, England
[4] Univ St Andrews, Sch Geog & Geosci, Earth & Environm Sci, St Andrews, Fife, Scotland
[5] Ludwig Boltzmann Inst Archaeol Prospect & Virtual, Vienna, Austria
来源
PROCEEDINGS OF THE 2016 INTERNATIONAL CONFERENCE ON VIRTUAL SYSTEMS AND MULTIMEDIA (VSMM) | 2016年
关键词
crowdsourcing; crowd behaviour mining; virtual environments; landscape archaeology; digital heritage;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
The first recorded crowdsourcing activity was in 1714 [1], with intermittent public event occurrences up until the millennium when such activities become widespread, spanning multiple domains. Crowdsourcing, however, is relatively novel as a methodology within virtual environment studies, in archaeology, and within the heritage domains where this research is focused. The studies that are being conducted are few and far between in comparison to other areas. This paper aims to develop a recent concept in crowdsourcing work termed `crowd behaviour mining' [2] using virtual environments, and to develop a unique concept in crowdsourcing activities that can be applied beyond the case studies presented here and to other domains that involve human behaviour as independent variables. The case studies described here use data from experiments involving separate heritage projects and conducted during two Royal Society Summer Science Exhibitions, in 2012 and 2015 respectively. `Crowd Behaviour Mining' analysis demonstrated a capacity to inform research in respect of potential patterns and trends across space and time as well as preferences between demographic user groups and the influence of experimenters during the experiments.
引用
收藏
页码:44 / 52
页数:9
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