共 50 条
- [41] Immersive Virtual Reality Games for Rehabilitation of Phantom Limb Pain 2019 MEDICAL TECHNOLOGIES CONGRESS (TIPTEKNO), 2019, : 334 - 337
- [42] Using Immersive Virtual Reality Serious Games for Vocational Rehabilitation of Individuals with Physical Disabilities UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION: VIRTUAL, AUGMENTED, AND INTELLIGENT ENVIRONMENTS, 2018, 10908 : 48 - 57
- [43] Virtual reality rehabilitation for unilateral spatial neglect: A systematic review of immersive, semi-immersive and non-immersive techniques NEUROSCIENCE AND BIOBEHAVIORAL REVIEWS, 2023, 152
- [45] Dataset for Eye Tracking on a Virtual Reality Platform ETRA'20 FULL PAPERS: ACM SYMPOSIUM ON EYE TRACKING RESEARCH AND APPLICATIONS, 2020,
- [47] A Virtual-Reality Tracking Game for Use in Robot-Assisted Ankle Rehabilitation 2014 IEEE/ASME 10TH INTERNATIONAL CONFERENCE ON MECHATRONIC AND EMBEDDED SYSTEMS AND APPLICATIONS (MESA 2014), 2014,
- [48] Additional Insights: Using Eye Tracking and Brain Sensing in Virtual Reality CHI'20: EXTENDED ABSTRACTS OF THE 2020 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 2020,
- [49] Human Movement Direction Classification using Virtual Reality and Eye Tracking 30TH INTERNATIONAL CONFERENCE ON FLEXIBLE AUTOMATION AND INTELLIGENT MANUFACTURING (FAIM2021), 2020, 51 : 95 - 102
- [50] Improvements in Patients with Vestibular Disorders by Using Virtual Reality ADVANCES IN DIGITAL HEALTH AND MEDICAL BIOENGINEERING, VOL 1, EHB-2023, 2024, 109 : 432 - 438