We show open games cover extensive form games with both perfect and imperfect information. Doing so forces us to address two current weaknesses in open games: the lack of a notion of player and their agency within open games, and the lack of choice operators. Using the former we construct the latter, and these choice operators subsume previously proposed operators for open games, thereby making progress towards a core, canonical and ergonomic calculus of game operators. Collectively these innovations increase the level of compositionality of open games, and demonstrate their expressiveness.
机构:
Technion Israel Inst Technol, Fac Ind Engn & Management, IL-32000 Haifa, IsraelTechnion Israel Inst Technol, Fac Ind Engn & Management, IL-32000 Haifa, Israel
Arieli, Itai
Babichenko, Yakov
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Technion Israel Inst Technol, Fac Ind Engn & Management, IL-32000 Haifa, IsraelTechnion Israel Inst Technol, Fac Ind Engn & Management, IL-32000 Haifa, Israel
机构:
Tilburg Univ, Ctr & Dept Econometr & Operat Res, Tilburg, NetherlandsTokyo Inst Technol, Grad Sch Decis Sci & Technol, Dept Value & Decis Sci, Tokyo, Japan
Tijs, S. H.
Branzei, R.
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Alexandru Ioan Cuza Univ, Fac Comp Sci, Iasi, RomaniaTokyo Inst Technol, Grad Sch Decis Sci & Technol, Dept Value & Decis Sci, Tokyo, Japan
Branzei, R.
Muto, S.
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Tokyo Inst Technol, Grad Sch Decis Sci & Technol, Dept Value & Decis Sci, Tokyo, JapanTokyo Inst Technol, Grad Sch Decis Sci & Technol, Dept Value & Decis Sci, Tokyo, Japan