Development of a Virtual Reality Application for the Assessment of Human-Robot Collaboration Tasks

被引:1
作者
Palmieri, Giacomo [1 ]
Scoccia, Cecilia [1 ]
Costa, Daniele [1 ]
Callegari, Massimo [1 ]
机构
[1] Polytech Univ Marche, Dept Ind Engn & Math Sci, Ancona, Italy
来源
ADVANCES IN SERVICE AND INDUSTRIAL ROBOTICS, RAAD 2022 | 2022年 / 120卷
关键词
Virtual reality; Human-robot collaboration; Collaborative robotics; Collision avoidance;
D O I
10.1007/978-3-031-04870-8_70
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The combination of Virtual Reality (VR) systems and advanced control strategies represent a winning approach to improve the Human Robot Collaboration (HRC) in industrial applications: both safety and ease of development and tuning of control parameters are achievable, responding to recent industrial needs of productivity and flexibility, and at the same time ergonomics for operators. In this paper it is described a VR application used to asses a control strategy for collision avoidance developed by the authors for the redundant collaborative robot KUKA iiwa LBR. The robot kinematics is virtually modelled, whereas the obstacle is a virtual copy of the controller which is manually moved by the operator. Spatial coordinates of the controller, i.e. the obstacle, are available in real time and can be used to update the motion of the robot in order to avoid a potential collision. The effectiveness of the method, demonstrated by the presented test case, suggests further developments in order to simulate real industrial applications and integrate other types of sensors to improve the system capabilities.
引用
收藏
页码:597 / 604
页数:8
相关论文
共 50 条
  • [31] Balancing and scheduling assembly lines with human-robot collaboration tasks
    Nourmohammadi, Amir
    Fathi, Masood
    Ng, Amos H. C.
    COMPUTERS & OPERATIONS RESEARCH, 2022, 140
  • [32] BARI: An Affordable Brain-Augmented Reality Interface to Support Human-Robot Collaboration in Assembly Tasks
    Sanna, Andrea
    Manuri, Federico
    Fiorenza, Jacopo
    De Pace, Francesco
    INFORMATION, 2022, 13 (10)
  • [33] The Effectiveness of Virtual Reality for Training Human-Robot Teams
    Jones, Colin
    O'Donnell, Charles
    Semmens, Rob
    Novitzky, Michael
    SOUTHEASTCON 2022, 2022, : 698 - 705
  • [34] Virtual, Augmented, and Mixed Reality for Human-Robot Interaction
    Williams, Tom
    Szafir, Daniel
    Chakraborti, Tathagata
    Amor, Heni Ben
    COMPANION OF THE 2018 ACM/IEEE INTERNATIONAL CONFERENCE ON HUMAN-ROBOT INTERACTION (HRI'18), 2018, : 403 - 404
  • [35] Modelling Simple Human-Robot Collaborative Manufacturing Tasks in Interactive Virtual Environments
    Matsas, Elias
    Vosniakos, George-C.
    Batras, Dimitrios
    VRIC'16: PROCEEDINGS OF THE 2016 VIRTUAL REALITY INTERNATIONAL CONFERENCE, 2016,
  • [36] A Virtual Sandbox Approach to Studying the Effect of Augmented Communication on Human-Robot Collaboration
    Arntz, Alexander
    Eimler, Sabrina C.
    Hoppe, H. Ulrich
    FRONTIERS IN ROBOTICS AND AI, 2021, 8
  • [37] Advancing human-robot collaboration in handcrafted manufacturing: cobot-assisted polishing design boosted by virtual reality and human-in-the-loop
    Ciccarelli, Marianna
    Forlini, Matteo
    Papetti, Alessandra
    Palmieri, Giacomo
    Germani, Michele
    INTERNATIONAL JOURNAL OF ADVANCED MANUFACTURING TECHNOLOGY, 2024, 132 (9-10) : 4489 - 4504
  • [38] Virtual reality in manufacturing: immersive and collaborative artificial-reality in design of human-robot workspace
    Malik, Ali Ahmad
    Masood, Tariq
    Bilberg, Arne
    INTERNATIONAL JOURNAL OF COMPUTER INTEGRATED MANUFACTURING, 2020, 33 (01) : 22 - 37
  • [39] Coupling of a redundant manipulator with a virtual reality environment to enhance human-robot cooperation
    Gammieri, Luigi
    Schumann, Marco
    Pelliccia, Luigi
    Di Gironimo, Giuseppe
    Klimant, Philipp
    10TH CIRP CONFERENCE ON INTELLIGENT COMPUTATION IN MANUFACTURING ENGINEERING - CIRP ICME '16, 2017, 62 : 618 - 623
  • [40] A Preliminary Study on Virtual Reality Tools in Human-Robot Interaction
    Kaszuba, Sara
    Leotta, Francesco
    Nardi, Daniele
    AUGMENTED REALITY, VIRTUAL REALITY, AND COMPUTER GRAPHICS, 2021, 12980 : 81 - 90