Multi-Role Project (MRP): A New Project-Based Learning Method for STEM

被引:38
作者
Warin, Bruno [1 ]
Talbi, Omar [2 ,3 ]
Kolski, Christophe [4 ,5 ]
Hoogstoel, Frederic [6 ,7 ]
机构
[1] Univ Littoral Cote dOpale, IUT Informat & LISCI, F-62100 Calais, France
[2] Univ Tiaret, Tiaret, Algeria
[3] Univ Abou Bekr Belkaid Tlemcen, Tilimsen, Algeria
[4] LAMIH UMR CNRS 8201, F-59313 Valenciennes 9, France
[5] Univ Valenciennes, F-59313 Valenciennes 9, France
[6] Univ Lille 1, Polytech Lille, Sci & Technol, F-59655 Villeneuve Dascq, France
[7] Univ Lille 1, CRIStAL Lab, Sci & Technol, F-59655 Villeneuve Dascq, France
关键词
E-learning; higher education; Moodle; multi-role project; project-based learning; STEM; STUDENTS; INSTRUCTION; TECHNOLOGY; INQUIRY;
D O I
10.1109/TE.2015.2462809
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
This paper presents the "Multi-Role Project" method (MRP), a broadly applicable project-based learning method, and describes its implementation and evaluation in the context of a Science, Technology, Engineering, and Mathematics (STEM) course. The MRP method is designed around a meta-principle that considers the project learning activity as a role-playing game based on two projects: a learning project and an engineering project. The meta-principle is complemented by five principles that provide a framework to guide the working practices of student teams: distribution of responsibilities; regular interactions and solicitations within the team; anticipation and continuous improvement; positive interdependence and alternating individual/collective work; and open communication and content management. This paper presents the implementation of MRP in a course teaching software engineering, UML language, and project management. The results show that MRP helped the course's students to acquire important professional knowledge and skills, experience near-real-world professional realities, and develop their abilities to work both in teams and autonomously.
引用
收藏
页码:137 / 146
页数:10
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