The Convergence of Gambling and Digital Media: Implications for Gambling in Young People

被引:177
作者
King, Daniel [1 ]
Delfabbro, Paul [1 ]
Griffiths, Mark [2 ]
机构
[1] Univ Adelaide, Sch Psychol, Adelaide, SA 5005, Australia
[2] Nottingham Trent Univ, Psychol Div, Int Gaming Res Unit, Nottingham, England
关键词
Digital media; Convergence; Adolescent gambling; ADOLESCENT; YOUTH;
D O I
10.1007/s10899-009-9153-9
中图分类号
R194 [卫生标准、卫生检查、医药管理];
学科分类号
摘要
Adolescents' use of the Internet and other digital media for the purpose of gambling represents a serious concern in modern society. This paper overviews some of the available monetary and non-monetary forms of gambling within new digital and online media and monetary forms of games with gambling-like experiences. With reference to current psychological knowledge on the risk factors that promote adolescent gambling, it is suggested that new gambling technologies may: (a) make gambling more accessible and attractive to young people, (b) may promote factually incorrect information about gambling, (c) provide an easy escape from real world problems such as depression and social isolation, (d) create a gambling environment that easily facilitates peer pressures to gamble, (e) ease parental transmission of gambling attitudes and beliefs, and (f) make gambling more ubiquitous and socially acceptable. The unique risks of Internet gambling for young people are critically discussed, as well as the lack of restricted classification for video games and other media that feature interactive, non-monetary forms of gambling.
引用
收藏
页码:175 / 187
页数:13
相关论文
共 62 条
[1]  
Abbott M.W., 2007, RES MEASUREMENT ISSU, P251
[2]  
[Anonymous], PROBLEM GAMBLING EUR
[3]  
[Anonymous], SIMULATION GAMING
[4]  
[Anonymous], WORLD ONLINE GAMBLIN
[5]  
Bandura A., 1977, SOCIAL LEARNING THEO
[6]   Gambling and alcohol use among youth: Influences of demographic, socialization, and individual factors [J].
Barnes, GM ;
Welte, JW ;
Hoffman, JH ;
Dintcheff, BA .
ADDICTIVE BEHAVIORS, 1999, 24 (06) :749-767
[7]  
BELL TW, 1999, INTERNET GAMBLING PO
[8]  
Castronova E., 2005, SYNTHETIC WORLDS BUS
[9]   The convergence of gaming practices with other media forms: what potential for learning? A review of the literature [J].
de Freitas, Sara ;
Griffiths, Mark .
LEARNING MEDIA AND TECHNOLOGY, 2008, 33 (01) :11-20
[10]   The social determinants of youth gambling in South Australian adolescents [J].
Delfabbro, P ;
Thrupp, L .
JOURNAL OF ADOLESCENCE, 2003, 26 (03) :313-330