AIR-MODELLING: A tool for gesture-based solid modelling in context during early design stages in AR environments

被引:21
作者
Arroyave-Tobon, Santiago [1 ]
Osorio-Gomez, Gilberto [1 ]
Cardona-McCormick, Juan F. [1 ]
机构
[1] Univ EAFIT, Design Engn Res Grp GRID, Medellin 19506, Colombia
关键词
Augmented reality; Modelling in context; Solid modelling; Conceptual design; Hand gestures; Natural interfaces; AUGMENTED REALITY; PRODUCT DESIGN; VISUALIZATION;
D O I
10.1016/j.compind.2014.10.007
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Augmented reality (AR) technologies are just being used as interface in CAD tools allowing the user to perceive 3D models over a real environment. The influence of the use of AR in the conceptualization of products whose configuration, shape and dimensions depend mainly on the context remains unexplored. We aimed to prove that modelling in AR environments allows to use the context in real-time as an information input for making the iterative design process more efficient. In order to prove that, we developed a tool called AIR-MODELLING in which the designer is able to create virtual conceptual products by hand gestures meanwhile he/she is interacting directly with the real scenario. We conducted a test for comparing designers' performance using AIR-MODELLING and a traditional CAD system. We obtained an average reduction of 44% on the modeling time in 76% of the cases. We found that modelling in AR environments using the hands as interface allows the designer to quickly and efficiently conceptualize potential solutions using the spatial restrictions of the context as an information input in real-time. Additionally, modelling in a natural scale, directly over the real scene, prevents the designer from drawing his/her attention on dimensional details and allows him/her to focus on the product itself and its relation with the environment. (C) 2014 Elsevier B.V. All rights reserved.
引用
收藏
页码:73 / 81
页数:9
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