Virtual reality: A new method to investigate cognitive load during navigation

被引:93
作者
Armougum, A. [1 ,3 ]
Orriols, E. [1 ]
Gaston-Bellegarde, A. [1 ]
Joie-La Marle, C. [1 ,3 ]
Piolino, P. [1 ,2 ]
机构
[1] Univ Paris, MC2Lab, F-92100 Boulogne, France
[2] IUF, Paris, France
[3] SNCF Mobilites, Lab Mass Transit, SID, Transilien, Paris, France
关键词
Cognitive load; Virtual reality; Memory; Electrodermal activity; Train travelers; Expertise; EPISODIC MEMORY; INSTRUCTIONAL-DESIGN; ENVIRONMENTS; BINDING; TASKS; MODEL; SIMULATION; STRATEGIES; EXPERIENCE; EDUCATION;
D O I
10.1016/j.jenvp.2019.101338
中图分类号
X [环境科学、安全科学];
学科分类号
08 ; 0830 ;
摘要
Cognitive load has for long been studied in relation with learning processes. In our study, we investigated the impact of cognitive load in real-life situations taking the example of train travelers looking for relevant information in a train station. For this purpose, we created a virtual reality model of the tested train station from which we conducted a real-life study. Our aim was to compare travelers' cognitive load impact in real-life environmental condition versus virtual reality simulation of the same environment. Regular and occasional travelers were recruited and were assumed as experts and novices, respectively. Investigation of cognitive load was based on physiological, subjective and behavioral aspects. These were measured using electrodermal activity, NASA-Task Load Index and recognition of relevant factual and contextual information seen by travelers in the train station, respectively. These three indicators used in both real-life and virtual reality were expected to follow the same trend, irrespective of the environmental condition, but were expected to vary with respect to expertise level. A higher cognitive load was forecasted for novice travelers than for expert travelers. The findings revealed no difference on the three indicators between virtual and real-life conditions. However, novice travelers showed higher cognitive load responses than expert travelers, in both environmental conditions. Our results suggest virtual reality as a promising technique for cognitive load analysis during navigation, and an effective method for neurocognitive assessments in daily life situations.
引用
收藏
页数:15
相关论文
共 97 条
[11]   Direct measurement of cognitive load in multimedia learning [J].
Brünken, R ;
Plass, JL ;
Leutner, D .
EDUCATIONAL PSYCHOLOGIST, 2003, 38 (01) :53-61
[12]  
Bucher J., 2017, STORYTELLING VIRTUAL
[13]   A conceptual model of the sense of presence in virtual environments [J].
Bystrom, KE ;
Barfield, W ;
Hendrix, C .
PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS, 1999, 8 (02) :241-244
[14]  
Cain B., 2007, A review of the mental workload literature
[15]   Beyond virtual museums: Experiencing immersive virtual reality in real museums [J].
Carrozzino, Marcello ;
Bergamasco, Massimo .
JOURNAL OF CULTURAL HERITAGE, 2010, 11 (04) :452-458
[16]   The use of Tholos software for combining measures of mental workload: Toward theoretical and methodological improvements [J].
Cegarra, Julien ;
Chevalier, Aline .
BEHAVIOR RESEARCH METHODS, 2008, 40 (04) :988-1000
[17]   THE SPLIT-ATTENTION EFFECT AS A FACTOR IN THE DESIGN OF INSTRUCTION [J].
CHANDLER, P ;
SWELLER, J .
BRITISH JOURNAL OF EDUCATIONAL PSYCHOLOGY, 1992, 62 :233-246
[18]   COGNITIVE LOAD THEORY AND THE FORMAT OF INSTRUCTION [J].
CHANDLER, P ;
SWELLER, J .
COGNITION AND INSTRUCTION, 1991, 8 (04) :293-332
[19]   PERCEPTION IN CHESS [J].
CHASE, WG ;
SIMON, HA .
COGNITIVE PSYCHOLOGY, 1973, 4 (01) :55-81
[20]  
Chen F, 2016, HUM-COMPUT INT-SPRIN, P87, DOI 10.1007/978-3-319-31700-7_5