Integrated CPU-GPU Power Management for 3D Mobile Games

被引:83
作者
Pathania, Anuj [1 ]
Jiao, Qing [1 ]
Prakash, Alok [1 ]
Mitra, Tulika [1 ]
机构
[1] Natl Univ Singapore, Sch Comp, Singapore 117548, Singapore
来源
2014 51ST ACM/EDAC/IEEE DESIGN AUTOMATION CONFERENCE (DAC) | 2014年
关键词
Embedded GPU; Power Management; 3D Mobile Games;
D O I
10.1145/2593069.2593151
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Modern system-on-chips (SoC) integrate CPU and GPU for immersive 3D gaming experience. These games require both the CPU and GPU to work in tandem, resulting in high power consumption. In the past, Dynamic Voltage Frequency Scaling (DVFS) has been exploited for embedded CPU to save power during game play; but it is only recently that embedded GPUs have attained DVFS capabilities that provide additional opportunities. In this paper, we propose a power management approach that takes a unified view of the CPU-GPU DVFS, resulting in reduced power consumption for latest 3D mobile games compared to an independent CPU-GPU power management approach.
引用
收藏
页数:6
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